On December 22, 2011, I came home from my company’s holiday celebration dinner ready for a winter break devoid of traveling. I was excited to fill a week-and-change with movies and video games, both of which are presented to me through a Microsoft Xbox 360; the movies stream through my Netflix service, and video games are what the unit was designed for. I turned on the TV, fired up the stereo receiver, and pressed the ever-comforting power button on the Xbox console. Nothing happened.
I was not afforded the warning shot known as the Red Ring of Death (my Xbox is that old), and what remained was a useless brick of white plastic and electrical components holding my copy of Arkham City prisoner. I took it into my local used-games merchant to see if they could help. Since I’m cool with the guys who work there (and by “cool” I mean they don’t talk down to me), they gave me the max trade-in value for the console.
Pre-orders for the Star Wars edition Xbox (to be released in February) had just gone on sale. I was obviously in the market for a new Xbox, and I’m… pretty into Star Wars. It was as if the gods were speaking to me in clear-as-fuck English: “Pre-order this thing, and use your Wii for a few months.” What the gods didn’t tell me was that this Star Wars Xbox would be delayed until April.
It was time to go back to the Wii section of the store, where I hadn’t wandered in almost a year, and see what I could find. The sad fact is that Nintendo hasn’t released shit worth playing in far too long. There’s even documented evidence that the Wii’s street value is less than the labor cost of stealing it. But Nintendo had one more beacon of hope for the end of 2011. Continue reading The Skyward Sword Is Long