The Electronica Brief is a recurring article with electronic music picks by faculty member Vico Vault. The picks don’t have to be new releases, they just have to be worthy of recommendation.
Miaou Miaou by Aisha Clan Clan
2016
The latest release from our friends at Gridwalk Media. Miaou Miaou is a special mix of delicate samples with medium speed drums programmed throughout. It’s a nostalgic, happy blend that’s truly hard to find in modern electronic music.
Continue reading Electronica Brief – August 2016 →
The Electronica Brief is a recurring article with electronic music picks by faculty member Vico Vault. The picks don’t have to be new releases, they just have to be worthy of recommendation.

Four Tet – Randoms
2016
Four Tet offers up this “random” collection of tracks that were made as one-offs. For a hodgepodge it’s still a very consistent sound and great working music.
Continue reading Electronica Brief – July 2016 →
The Electronica Brief is a recurring article with electronic music picks by faculty member Vico Vault. The picks don’t have to be new releases, they just have to be worthy of recommendation.
Today’s tags are #melodic #uplifting #instrumental with a little bit of #acid. I’ve compiled a mix of my favorite tracks from each of the picks:

MNLTH – Time
Also check out similar releases from Monolith and Dave Monolith.
https://soundcloud.com/dave-monolith/sets/mnlth-time-ep Continue reading Electronica Brief – June 2016 →
Here are the video games I played in 2010 with mini-reviews.
New Super Mario Bros

Possibly the best four player cooperative game I have ever played. But players have to watch out for each other, or else they will end up bouncing off their team members’ heads and knocking them into pits. The difficulty curve works well, starting easy, but by the end the game is extremely difficult. 5/5
Spelunky

Definitely the best free/downloadable PC game I have ever played. It’s a run and jump cave exploration platformer with 16 levels, pixely graphics and catchy chip-music. The cave layout is randomly generated every time and there is a lot to discover. When you first start playing this game you’re going to die a lot, but the pleasure comes from knowing how to avoid that trap/monster/layout next time. There are a lot of powerups, weapons and useful items you can dig up, purchase or steal from cave-dwelling shop keeps. Originally made by just one guy, an X-Box Indie Arcade version of Spelunky is in the works. 5/5 Continue reading 2010 in Video Games →
Enthusiasm Can Save the World